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Tokens

Tokens are small cards and markers that sit outside your deck. They are produced by faction abilities, Quirks, and card effects, and most are spent by discarding them.

Tokens do not count toward your deck size and are not subject to rarity limits.


Faction Tokens

Oldgrowth Token

The Weald

Weald players begin the game with X Oldgrowth tokens in their Homeland.

During the Attrition Phase you may move 1 Weald Dryad, Treefolk, or Fungi Troop from the battlefield onto an Oldgrowth token, and move 1 from an Oldgrowth token back onto the battlefield.

A Troop sitting on an Oldgrowth token adds its Provision supply and heals 1 damage each Muster Phase.

Gold Token

Hirelings

Discard this token: target allied Hireling card costs 0 Provisions this turn.

Gold is earned through Hireling cards and, in Campaign Mode, by completing missions and objectives.

Rebel / Rabble Token

Paw Coalition

The Paw Coalition's army ability card. It is double-sided and flips between its Rabble and Rebel faces during play — see Rebel / Rabble.


Item Tokens

Smuggled Goods Token

Discard this token: target allied Troop either gains +1 Morale, or reduces a Territory Threshold by 1.

Tad-Pole / Polliwog Token

Discard this token and pay 3 Provisions: return target Frog, Toad, or Amphibian Troop from your discard pile to your Vanguard.


Counters

Prey Counter

Placed by Troops with the Carnivore / Prey Quirk. Allied Carnivore Troops deal +1 damage to enemy Troops carrying a Prey counter, and a Troop with a Prey counter has −1 Morale while adjacent to a Carnivore.

WIP

Mushroom, Sap, and Poison tokens for The Weald are still in development.