Card Types¶
Diagram needed — anatomy of each card type.
| Type | Played To | Has Vigor? | Contributes Morale? |
|---|---|---|---|
| Troop | Vanguard (battlefield) | Yes | Yes |
| Gambit | Homeland | No | No |
| Dwelling | Battlefield or Homeland | No | No |
| Territory | Centre of table | No | No |
| Objective | Player deck | No | No |
| Token | Varies — outside your deck | No | No |
Card Anatomy¶
Every card includes some or all of the following:
- Faction Allegiance — Claw Empire, Paw Coalition, The Weald, or Hireling
- Card Type — Troop, Gambit, Dwelling, Territory, or Objective
- Provision Cost — paid each Attrition Phase, not when the card is played
- Vigor — Troops only. Damage dealt in combat.
- Vitality — Troops only. Health; damage is persistent until healed.
- Morale — Troops only. Contributes to your army's total Morale Value.
- Quirks — special abilities and keywords. See Keywords.
A card's type line reads Faction — Card Type, Subtypes, for example:
Paw Coalition — Pike Troop, Rabbit Partizan Claw Empire — Pike Troop, Coyote Conscript Hireling — Troop, Fox Smuggler
Card Text Timing¶
| Card text | When it fires |
|---|---|
| Phase: (e.g. "Muster Phase: …") | Takes a full turn to come into effect. |
| When played, When destroyed, etc. | Fires immediately on the trigger described. |
See Card Text Timing for details.