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Missions & Contracts

Missions (also called Contracts) are the core activity of Campaign Mode. Each mission has a specific objective and setup.

Mission Components

Each mission plays out on the same battlefield as standard PvP, with the following components:

Component Description
Player Deck Your assembled army deck
Starting Territories Contract-specific Territory cards placed at the start
World Deck A set of world/encounter cards drawn when prompted by the contract and once per Attrition Phase. May include Troops, Gambits, additional Territory cards, and contract-specific cards.
Clockwork Enemy Deck The AI opponent's set of Troop and Gambit cards. See The Clockwork Enemy.

Mission Ranks

Rank Zero

Starter missions to get a campaign going. Usually short and easy. These can be skipped by experienced players who wish to draft an opening to their campaign directly.


Example Contract — Rank Zero (Paw Coalition)

Recruitment of Partizans at the Local Tavern

Setup: Croak's Tavern in play as the starting Territory.

Objective: Recruit at least 8 Partizans while maintaining higher Morale than the enemy.

World Deck: [details TBD]