Campaign Mode¶
Pike and Claw may be played solo or cooperatively in a sandbox-style Campaign Mode.
In Campaign Mode, the player takes on the role of a leader of a battalion or mercenary company during the Wars between the Paw Coalition and the Claw Empire. The campaign is open-ended and follows a repeating gameplay loop.
Campaign End Conditions¶
A campaign ends when:
- The player gains enough Renown to retire their company (victory)
- The company is destroyed or Overall Morale is reduced to zero (defeat)
- The player chooses to start over
Campaign Loop¶
Start of Company (deck of 15–20 cards)
↓
Rank Zero Mission
↓
Encampment / Homeland Phase
↓
Next Mission
↓
(repeat)
Sections¶
- Campaign Resources — Provisions, Manpower, Gold, Renown, and more
- Missions & Contracts — How missions work and example contracts
- The Clockwork Enemy — Rules for the solo/co-op AI opponent